How this partially sighted B.C. gamer learned to play Super Mario - Action News
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British Columbia

How this partially sighted B.C. gamer learned to play Super Mario

Jalen Berg is a partially sighted gamer from Langley, B.C., who has learned how to play video games without actually being able to see them.

Jalen Berg memorizes patterns of the game, uses sense of hearing

Jalen Berg smiles in front of a screen which is playing Super Mario Bros. He is a man with long brown hair wearing an olive-coloured shirt.
Jalen Berg, 21, lives with cone-rod dystrophy, an eye disorder that hampers his peripheral vision and ability to see certain colours and textures clearly. (Gian Paolo Mendoza/CBC)

Millions around the world play the Super Mario video games but imagine playing them without being able to see them.

That's the experience of 21-year-old Jalen Berg, a partially sightedgamer from Langley, B.C.

Berg grew up with cone-rod dystrophy, an inherited eye disorder that affects the retina's light-sensitive cells and causes people to lose their vision over time.

He is legally blindbut can still see certain things. His particular type of condition is on the colour-blindness spectrum, he explained, making it hard for him to see things that are similarly coloured or shaded.

"It's hard. I live in a world for people who can see better and farther than I can and things are designed for those kinds of people," he told CBCNews.

He describes what he sees when he plays video games as "a bunch of moving coloured blobs" yet he has figured out how to play Super Mario bylearning the patterns of the games and using his hearing.

WATCH | Jalen Berg describes how he plays video games partially sighted:

How this partially sighted B.C. gamer learned to play Super Mario

2 years ago
Duration 2:08
Jalen Berg is a partially sighted gamer from Langley, B.C., who has learned how to play video games without being able to see the screen.

Berg started playing video games whenhe was a young kidand says this helped him work aroundsomeof the hurdles of playing with vision lossand turned a hobby into a passion.

"I think 'into' video games is a bit of an understatement they are my passion at this point," said Berg, who owns several consoles andsays that although he plays a variety of Mario games,Super Mario Sunshine is his favourite.

Repetition, memorizing patterns

Berg says it's takena lot of trial and error throughout the years to get to where he is now. As frustrating as it's been at times, he says, repetition and memorizing patterns on his controllerhavehelped him honehis skills.

"What it comes down to is just years and years and years of just punching the same wall over and over," he said.

While sighted people are able to see the entire screen while they play, Berg says hisattention instead shifts around the screen. That meanshe usually misses things happening around the edge.

That's why it's important that he always plays with the sound on, so he can hear and recognize familiar noises that go along with different moves in the game.

"You don't need to see the result. You just need to hear the sound to know that that event has happened," he said.

"A koopa shell bouncing, that's a pretty basic example right?" he says, referring to a rare object in the Mario games that can be be used as a projectile."It bounces, you hear the 'boop' sound you don't need to see."

Jalen poses with a game controller in front of a screen that's playing Super Mario Bros. In the background, numerous other game disc covers can be seen, along with an AC unit and a transparent glass case.
Berg is legally blind but can still see certain things. He's worked out a way to play Super Mario using repetition, memory and sound. (Gian Paolo Mendoza/CBC)

More accessible options needed

Adrian Bolesnikov, whois doing a master's degree in human-computer interaction at Carleton University, has studied accessibility in the gaming industry.

He says Berg's experience of adapting the way he playsis very common for people within the gaming community.

"There is not necessarily a lot of common resources for accessible game development and game modification," Bolesnikov said.

While there are some options out there for accessible gamingfor example, the game The Last of Us Part IIwasapplauded recently for having over 60 accessibility settings, Bolesnikov says they aren't often as well known.

He added that stories like Berg's are important to "keep the conversation going" and allow others with similar experiences to see what is possible.

"The community knows what they need and they know how to do it. So we should be able to give them the resources to kind of show us how we can help," Bolesnikov said.

Jalen plays a game sitting on a black couch, with a yellow throw pillow on the carpeted floor.
Berg makes YouTube videos where he talks about his disability and how he's adapted to gaming.He hopes to encourage more accessibilitywithin the industry. (Gian Paolo Mendoza/CBC)

Berg echoed that sentiment, sayingit's important the industryworks to make gaming more accessible. He saysone of the most beneficial aspects of gaming for him has been the community he's gotten to know.

In a bid to encourage more accessibility,Berg and a friendmake YouTube videos where they talk about his disability and how he's adapted to gaming.

"The more people that can easily enjoy video games, I think that is just the best thing for everyone. You get more perspectives.Youget more people to just have fun with and talk about some of yourfavouritestuff," he said.